I became the richest man in the world after losing my life in a vegetative state - Chapter 1508
#1508: Zhenbao Pavilion? Yang Ming proposed to establish an official virtual product trading platform!
That night.
Zhou Haimei stayed to accompany Yang Ming.
However, Yang Ming tossed and turned, always feeling that something was missing. Zhou Haimei didn’t know what her husband was thinking, and she didn’t dare to disturb Yang Ming.
Early the next morning.
When Yang Ming woke up, Zhou Haimei next to him also woke up and was getting up to help Yang Ming put on clothes.
Yang Ming came down from the room.
It was still cold now, so he didn’t go swimming.
Instead, he took a walk in the yard of the villa.
Then he went to the restaurant to have breakfast and read the newspaper. From the newspaper, he could see the bloody legend about Yang Ming’s Empire Game Company’s upcoming listing.
This game has a very high evaluation among many players.
After breakfast.
Yang Ming took the unfinished newspaper and left the villa with Alina, Yingla, and Lin Zhiling in a car and went to the Empire Group Building.
On the way, Yang Ming asked: “Zhiling, are your parents still in Hong Kong?”
“No, they went back to Taiwan.”
On the third day of the Chinese New Year, Lin Zhiling’s parents left Hong Kong and returned to Taiwan.
In that case, Yang Ming did not ask any more questions.
Back to the Empire Group Building.
Just went up to the chairman’s office on the top floor and saw Lin Xiuzhi and He Chaohuan.
Yang Ming still habitually looked at the world outside the window before sitting down to drink tea.
“Xiuzhi, notify Nishikaku Tomohiro, Nakanishi Akio, and Matsushita Masato to wait for me in the small conference room. I have something important to discuss with them.”
“Yes, boss.”
Lin Xiuzhi personally called the three people.
Ten minutes later.
The three people took the elevator up from downstairs and were already waiting in the conference room.
Yesterday, the new game Legend of Mir had just been held, which had already stirred the world.
Especially in Japan, many old friends there called them to ask.
However, the three did not reveal too much.
Now, Yang Ming is going to see them again, and he thought there was a new game to be developed.
When Yang Ming and Lin Xiuzhi came to the conference room.
After Lin Xiuzhi closed the door, Nishikaku Tomohiro and the other two stood up and greeted Yang Ming respectfully.
“Boss, good morning.”
“Sit down.”
Yang Ming is already familiar with them.
The three of them sat down.
Yang Ming asked: “Now we have more and more games under Empire Games, whether it is arcade, home game console, stand-alone game, or online game, they are all loved by players all over the world. But, have you found what we are missing?”
What is missing?
The three of them were silent and thinking.
They felt that they could not keep up with the boss’s thinking.
Among them, like Nakanishi Akio and Matsushita Masato are getting older, that is, Nishikado Tomohiro is younger. However, in terms of games, they are experts in this area.
Now they don’t feel that they are missing anything.
Obviously, they don’t know.
“Sorry, boss, I didn’t think of it.” Nishikado Tomohiro said.
And Nakanishi Akio, although he wanted to show his talent, he really couldn’t think of it for a while.
As for Matsushita Masato, he was not good at these.
“It’s about the transaction of virtual items.”
The so-called virtual items are non-physical and intangible items. It belongs to another production mode and another production field. It is visible but intangible. It is a product of the virtual world.
Virtual items refer to items derived from the virtual online game world, mainly equipment, weapons, etc., and sometimes also include in-game currency and various QQ icons for collecting money, such as yellow diamonds and QQ membership.
Historically, after 2000, with the expansion of global online games, the virtual world has become larger, and virtual items have generated unique value and formed their own system.
With value, there will inevitably be the pursuit of interests. Whether it is manufacturers or players, they will invest in becoming part of the virtual value system without hesitation in the face of interests.
However, the issues of how to position personal online game virtual items in online games, whether virtual items are protected by law, and whether virtual item transactions are legalized are becoming increasingly prominent.
There are endless incidents of fraud using virtual items, and the security issues of virtual item transactions have re-emerged. The views of various regions and game companies on the phenomenon of “virtual item cash transactions” are also different.
Most people believe that player behavior cannot be restricted, but this trend cannot be allowed to continue, and most of them do not encourage it.
As the number of global online game users exceeds 10 million, virtual transactions derived from online game exchanges are becoming more frequent, and the value of virtual items is projected into real life, constantly impacting the value system of traditional physical objects.
The core issue of virtual transactions is the real value of virtual items in online games!
Yang Ming thought about it last night and felt that his game empire seemed to be missing a very important link.
It was not until late at night that he thought that it was about the virtual items involved in online games.
The most important thing is the equipment, weapons, etc. in the game.
Historically, Yang Ming knew that many professional game players made money by playing and training for other players, and in addition, they also bought and sold game equipment and weapons.
That is to say, from then on, a game can support oneself, and even make a fortune.
Like some popular online games, the equipment and weapons exploded in them range from hundreds of yuan to thousands of yuan, even tens of thousands of yuan, hundreds of thousands of yuan, or even hundreds of thousands of yuan.
Some game guilds and some local tyrants like to play games and are willing to spend money to buy their favorite equipment or weapons.
This has also led to the popularity of a game.
Yang Ming knew that before he came to this world, in his previous life, the most popular games, the equipment and weapons obtained from playing, were actually all buyable and sellable.
It’s just that some of them were offline transactions, which eventually caused insecurity and a series of problems.
Afterwards, many online games have their own trading platforms.
The most famous of them is Wangyi’s Treasure Pavilion.
It was established on July 31, 2007.
At that time, Wangyi claimed that in order to better protect the virtual property security of NetEase players, eliminate the channels for hackers to sell stolen goods, and combat fraud in the game, Wangyi Company launched the official virtual item trading platform “Treasure Pavilion” from July 31, 2007. This platform was first tested externally, and before the Spring Festival in 2008, more than 150 servers had participated in the test. The majority of players strongly supported the test and put forward valuable suggestions.
According to the external test results and player opinions, the services provided by “Treasure Pavilion” were optimized and adjusted.
From February 19, 2008, “Treasure Pavilion” was officially open to all servers.
However, there is no Treasure Pavilion now.
Now, Yang Ming has developed a number of online games, including Warcraft and other online games.
And the next one is Legend of Mir.
In the future, with the development of the Internet, online games and even mobile games will appear.
In other words, there are more and more such games, and more and more virtual game products will be produced.
Yang Ming is very clear that this kind of officially recognized offline game trading platform is very important.
As an official trading platform, it is particularly important to ensure the safety of buyers and sellers.
This is also a very important way to improve the value preservation of a game. (End of this chapter)