Time Travel: 2014 - Chapter 380
c380 A game with 200 million monthly active users
Lin Hui had indeed forgotten the previous interview.
After all, many of the things mentioned in that interview were all nonsense by Lin Hui.
However, Lin Hui’s small game as an easter egg is not completely fabricated. Lin Hui has many similar games in his mind.
However, in the context of the interview at that time, the Easter egg game Lin Hui mentioned was certainly not a general reference.
Since I mentioned it, it should be a pretty classic Easter egg game.
Otherwise, there was no need for Lin Hui to dig a hole for himself by deliberately mentioning this thing.
As a relatively classic Easter egg game, the one that Lin Hui can most easily think of is the offline dinosaur game in Google Chrome browser.
Objectively speaking, the game features of this “dinosaur mini game” are not particularly obvious.
So much so that many people did not regard this thing as a small game when they first encountered it.
In a previous life, Google Chrome users tried to browse websites while offline.
The browser will indicate that it is not connected to the Internet, and a pixelated image of a baby tyrannosaurus will be displayed on the error page.
Judging from the pixelated painting style, the dinosaur mini-game that appears as an easter egg on Google Chrome has the same sand sculpture painting style as the pixel-style bird in the game “FLAPPY BIRD” previously developed by Lin Hui.
It can be said that the style of this game is still related to Lin Hui’s previous games.
This is also the reason why Lin Hui immediately thought of the “dinosaur mini game”.
The operation of the game like Dinosaur Mini Game is not very complicated.
Users can start the game by pressing SPACE or ↑.
Android users and iOS users can directly click on the little dinosaur.
Users can also enter the game page directly through a dedicated link.
The game over screen after the dinosaur hits the cactus, complete with replay button.
In “Dinosaur Game”, the small dinosaur will continue to move from left to right in the black and white desert scene.
Players need to control the dinosaur to jump or squat to avoid obstacles such as cacti and pteranodons.
Players can press SPACE, ↑ or click on the small dinosaur on a mobile device to make it jump; press ↓ to make it squat.
The moving speed of the dinosaur will gradually increase as time goes by, until the little dinosaur hits an obstacle and the game ends.
When the player accumulates about 700 points, the game scene will change from the original white to a dark gray background, symbolizing the change of day and night. The clouds and other decorations will turn into the moon and stars that only appear at night, and will change during the day and night as the game progresses. Switch between two scenes at night.
Players need to play continuously for 17 million years (in-game time) to reach the highest score designed by the game.
The reason why the time is set to 17 million years corresponds to the time that Tyrannosaurus (extinct during the Cretaceous-Paleogene extinction event) existed on the earth.
“Dinosaur Mini Game” was developed by the Chrome user experience team consisting of Sebastien Gabriel, Alan Bettes and Edward Jung.
This game was officially released in September 2014.
Gabriel designed the little dinosaur image in the game and named it “The Lonely T-Rex”.
During the development stage, the game was codenamed “Project Pollan” in tribute to T-Rosaur frontman Marc Pollan;
The reason why the game has a dinosaur theme is because the development team compared the lack of Internet connection to a joke from prehistoric times.
If it wasn’t for Melancholy’s reminder, Lin Hui would have almost forgotten about this little game.
After all, this “dinosaur mini-game” didn’t appear as a game when it first came out, but only as an easter egg.
Although the proverb says: “If something looks like a duck, quacks like a duck, and tastes like a duck, then it is a duck.”
But when it comes to games, when a “game” appears as an easter egg in a non-game product, its characteristics as a game are often greatly downplayed.
The reason why the game features need to be greatly downplayed is naturally to make it easier for users to focus on non-game products instead of the game itself.
Imagine a product that has nothing to do with the game and a game suddenly appears. Wouldn’t that be too inconsistent?
Therefore, when a game appears as an Easter egg in some irrelevant place, its game characteristics are generally reduced.
In fact, this is exactly what Google did when it used the “dinosaur mini-game” as an easter egg in its previous life.
Google’s team has significantly downplayed the game’s gameplay features.
Lin Hui remembered that in his previous life, many people who used Google Chrome encountered the little dinosaur icon that appeared offline.
At the time, people didn’t realize it was a game at first impression.
The first people realized that this was a game was probably because they were too excited when the web page was offline, and they accidentally hit the space bar or the ↑ key while scrolling the keyboard angrily.
Watching the little dinosaur “moving”, I suddenly realized that this was a small game.
Even after many people came into contact with this game later, it was difficult to accurately name the game.
When most people describe this game, they basically use the vague terms “Dinosaur Mini Game” or “Google/Google Offline Mini Game” to refer to these two games.
If Lin Hui’s thinking hadn’t been inspired by the word “Easter Egg”.
If you just think about the game, it is probably difficult to imagine this game.
But having said that, if you put aside the fact that the dinosaur mini-game in the previous life was used as an easter egg, and just measure this project as a game.
The game was quite successful.
Lin Hui remembered reading a report in his previous life.
A mediocre parkour game like “Dinosaur Mini Game” once had a monthly active volume approaching 200 million.
There are countless people who have played this game.
Because the “Dinosaur Mini Game” has a special triggering state.
Many people even use Google Chrome to deliberately “stuck” and disconnect in order to play this game.
Lin Hui remembered that he had tried this before.
In short, regardless of the attributes of easter eggs, pureness is measured from the perspective of the game.
The game “Dinosaur Mini Game” is also a very successful game.
Although such games have achieved great success in previous lives.
But it would be difficult to replicate the success of that year if it were launched as a single game.
And the difficulty is not small.
Now a game like “Dinosaur Game” can have a large monthly active volume.
Backing Google is a very important reason.
Take Google/Google Chrome’s huge user base overseas.
To be honest, it is a mediocre and extremely bad game.
It appears as an easter egg on the Google/Google offline interface and will also have a very good monthly active volume.
After all, it’s easy to enjoy the shade under the big tree.