Warcraft Eternal Tree - Chapter 598
c598 Cairn Bloodhoof’s Counterattack
Kairen Bloodhoof in City No. 13 did not see the death of Swordmaster Grom. However, after a long time, Kane Bloodhoof still did not see the huge blade storm in the blood elf camp outside the city, nor did he see Grom return.
Kane Bloodhoof gradually developed a feeling of uneasiness in his heart. In the past, Grom had never failed when attacking the mage group of the human army, and he was often able to catch all the enemy’s well-hidden magicians. Although the number of blood elves’ magicians seemed to be a bit large this time, Grom would not be silent for such a long time.
After waiting for a while, Kane Bloodhoof found that the offensive of the blood elf magicians not only did not weaken but became more fierce, so he gave up hoping on Grom. It seems that even Grom, who is called the magician killer, is in danger in front of these blood elves.
As one of the new orcs’ high-ranking officials, Kane Bloodhoof’s mind is very firm. Grom is very likely to have been killed by the blood elves. Now he can only rely on himself and the remaining orc troops under his command.
Actually, it is not right to say that they are still alive. Most of the orc soldiers in City No. 13 are still preserved. The blood elves’ magic bombing is a carpet bombing from near to far, mainly to clear a place for the blood elves’ melee troops to fight, but they did not deliberately kill the orc soldiers who were hiding.
After hesitating for a moment, Cairne Bloodhoof decided not to continue to dodge magic like this, but to rush forward and fight to the death. Although there is no allusion of boiling a frog in warm water in Eslaze, the principle is the same.
Cairne Bloodhoof knew that if the blood elf magicians were allowed to use magic as much as they wanted, although it seemed that the orcs had not suffered large-scale losses for the time being, after all the cover was flattened, they would not even have the chance to resist.
City No. 13 is a fortress city in the Canaan occupied area of the orcs. It not only has 200,000 new orc recruits, but also tens of thousands of elite troops originally under the command of Kane Bloodhoof. Among these tens of thousands of troops, there are quite a few Tauren of the same clan as Kane Bloodhoof. The average strength of the Tauren who have received the power of God is very strong, which is also the source of Kane Bloodhoof’s confidence in fighting the blood elves to the death.
Gritting his teeth, Kane Bloodhoof gave the order to let the Tauren rush to the front with some heartache. The magic resistance of ordinary orc warriors is too low. Even if they are hit by two more low-level magics, they will be seriously injured or even die. Only by letting the Tauren fight in the front can the orc troops rush through the magic coverage area and really fight the blood elves.
As a noble hero among the orcs, Kane Bloodhoof did not hide behind to command the battle, but took the brunt of it and rushed to the front with his fellow Tauren.
With a roar to the sky, a dark yellow halo covered all the Tauren around Kane Bloodhoof. The Taurens and some ordinary orc warriors in the range of the aura felt that they were running much faster. And their arms seemed to be more relaxed. If they attacked the enemy, they should be able to hit more.
This is the aura skill of Cain Bloodhoof, the Durability Aura, which can increase the movement speed and attack speed of friendly forces within the range. It is an aura that can significantly improve the combat effectiveness of the troops.
Unfortunately, when Cain Bloodhoof opened the Durability Aura and led the orc troops to rush out a distance in the rain of magic bullets, he and the surrounding Tauren and some orc warriors felt that the movement speed and attack speed bonuses attached to the Durability Aura suddenly disappeared.
Not only that, they also felt that the strength in their bodies seemed to be slightly drawn away, and their bodies became a little weak. Both their feet and arms were heavier.
Unfortunately, although Cain Bloodhoof has a Durability Aura, Omniknight, one of the three heroes of the blood elves, still has a degeneration aura that is tit-for-tat with it. It was the degeneration aura that weakened the enemy’s movement speed and attack speed, which could not help but offset the effect of Cain Bloodhoof’s durability aura, and because of the higher skill level, a small part of it also acted on the tauren who were rushing in the front.
If the degeneration aura made the orcs’ high morale, which was encouraged by the durability aura and Cain Bloodhoof, a little bit frustrated, then the blood magician’s behavior next made the orcs’ morale just dissipate.
A mysterious spell sounded, and a clear sound suddenly came from the sky. Both the blood elves and the orcs on the ground felt that the air suddenly became much hotter. Looking up, why did two suns appear in the sky?
Although Eslaze has three moons, there has always been only one sun. The sight of two suns shining in the sky was the first time these orcs saw it, and they couldn’t help but widen their eyes.
However, after careful observation, everyone found that it was not the second sun, but a giant flaming bird emitting infinite light. This was the Fire Phoenix summoned by the Blood Mage, but there was no Fire Phoenix in Eslaze, so the orcs thought it was a giant bird of fire.
The Blood Mage did not summon the Fire Phoenix to act as a second sun. Under the command of the Blood Mage, the Fire Phoenix chirped again, and then swooped down towards the orcs’ vanguard.
In the game, the Fire Phoenix, as an air unit, is a ranged unit that can only attack enemies by spitting out streams of fire. However, this limitation certainly does not exist in reality. The fire spitting out flames from a distance obviously cannot quickly cause fatal damage to the thick-skinned minotaurs, so the Fire Phoenix chose to dive down and attack with its body under the command of the Blood Mage.
Compared with the stream of fire spewed out as a means of attack, the temperature of the flames on the surface of the Fire Phoenix is actually a little lower. However, the coverage of the two is incomparable. The size of the Fire Phoenix is not small. The swooping down flaming body affected hundreds of minotaurs including Cain Bloodhoof.
Cain Bloodhoof’s eyes were red. When the Fire Phoenix fell on him and the surrounding minotaurs, he stepped heavily on the raised bull hoof. A visible ripple spread to the area around him and hit the Fire Phoenix.
“War Trampling!” Kane Bloodhoof could naturally see the serious consequences of such a big firebird landing in his orc camp, so he released his range stun skill at the moment when the fire phoenix fell, trying to control the big firebird.
However, the ripples of War Trampling hit the fire phoenix, but did not cause any effect. Not only did the stun effect not appear, but even the damage of this skill did not appear. Kane Bloodhoof was stunned. He didn’t understand what was going on.
If he could see one of the attributes of the fire phoenix like Yu Fei and the blood magician, then he would not be confused.
Magic Immunity: Passive skill, so that the unit with this skill is not affected by any magic.
Although the magic immunity effect varies according to the strength of the possessor, the actual effect of “not affected by any magic” in the description will be reduced, but the fire phoenix itself is at the epic level, so it can naturally be immune to the skills of Kane Bloodhoof, which is also at the epic level.
War Trampling did not control the fire phoenix, so it could naturally wield its flames in the orc camp. Without the need to bother with the breath, the fire phoenix can cause a lot of damage to even the thick-skinned tauren by just rolling in the orc army.
However, the fire phoenix is not small in size, but there is only one. With this summoned creature, it can only hit the morale of the orcs and cause some riots, but it can’t actually stop the orcs’ counterattack.
However, compared with the charge, who are the blood elves afraid of? Most of the orcs are just infantry and want to launch a counterattack against the blood elf knights guarding the front, which is simply too funny.
Compared with the tauren, the general blood knights may not be their opponents, but the blood knights who have advanced to the level of blood fury knights and asylum knights are slightly stronger than the tauren. Even if it is just the lancers and shield cavalry, they are enough to match the tauren.
Not to mention, the orcs have only one hero leader, Cairne Bloodhoof, while the blood elves have three heroes. In comparison, the difference is really big.
The durability aura of Kane Bloodhoof has been offset by the degradation aura of the Omniknight and even slightly suppressed. What’s more, Kane Bloodhoof, as a warrior hero, has no other skills for auxiliary troops. What he wants to do now is to rush into the blood elf camp under the cover of the orc soldiers and perfectly launch the echo blast.
If Kane Bloodhoof knew that there was an equipment called “Kohler’s Escape Dagger” in the miracle tree of the night elves, and knew the effect of this equipment, which is simply called the jump knife, he would definitely buy it with a lot of money. In the game, the jump knife is almost a must-have equipment for the Tauren.
Of course, even if Kane Bloodhoof paid a lot of money to buy it, Yu Fei would not give it to him. Speaking of which, the night elves have always sold only the enchanted equipment exchanged in the hunter’s hall. The items purchased from the miracle tree have never been circulated.
Without the jump knife, Kane Bloodhoof needs to break through the blood elf’s defense line and rush into the enemy camp to release a perfect echo blast. Only when there are enemies all around can the echo blast play the maximum damage.
It was impossible to break through the blood elf knights’ defense line in front of the Omniknight.
Seeing Cairne Bloodhoof, who was panting and his eyes were red, rushing to the front row of the shelter knights surrounded by a group of tauren, the Omniknight decisively used his ultimate skill, Guardian Angel.
Guardian Angel: Makes the surrounding friendly units immune to physical attacks (increases armor by 1000 points) and increases the life recovery rate by 25 points/second.
There is only this chapter today. I ran to the suburbs, and the bus broke down twice, and I finally took a black bread. It was so painful.